I hope this helps, and enjoy your fortresses. This same process should also work to install pretty much any graphics pack, though I have only tested it with the Phoebus pack. If you do this BACK UP YOUR SAVE! I am not well versed in how to edit active save files and I recommend that you simple generate a new world rather than try to modify your existing game files unless you are confident in your abilities to do so. If you've already started a world, you'll need to replace the files in your save folder. With this all done, you should be ready to boot up your game, generate a new world, and play with your phoebus tileset. Navigate both folders to the following file paths. Once you have your settings as desired, save and close.ġ2. If you want help with this, leave a comment. Whats the best Dwarf Fortress tileset You really want to know the best way to visually play this game I tell you the best way how to look at this game is. I prefer yearly autosaves, embark warnings off, and defaulting pets to be disallowed from coffins. 'Completely graphical tileset' is the primary reason people pick Mike Mayday over the competition. \DF\data\init and modify the settings to your liking. Mike Mayday, and Haberdash are probably your best bets out of the 2 options considered. \DF\data\init and paste the modified version FROM. Save and close both versions of d_init.txt.ġ0. NOTE: PASTE THIS BELOW THE GRAZE_COEFFICIENT LINEĩ. \Phoebus\data\init version of d_init.txt: Set these to control how subgroups form and develop in the fortress. \DF\data\init version of the d_init.txt file and paste it in to the. Open the file d_init.txt from both folders. If you want/need help with that, leave a comment below and I'll post what I know.Ĩ. I like playing in fullscreen with truetype text turned off and sound/opening video turned off. Open that init.txt file and make any modifications you desire to suite your game. \DF\data\init and then copy/paste the one from. take each folder to the following filepaths. Copy the phoebus art assets, specifically phoebus_16x16, from the file path in step 4 (the one from the phoebus folder) in to the filepath from step 3 (the DF v.47.01 folder).Ħ. Open the extracted Phoebus folder to the following file path. but everytime I use any tileset the ASCII graphics bleed through, or I get a door that should be a river tile. Phoebus Graphics 34.11v00-Ironhands Graphics 0.73 (All sets are interchangeable). In your DF v.47.01 folder go to the file path. A file archive for the game Dwarf Fortress with mods, utilities, pregenerated worlds, and more. Download the compressed file and then unzip it on your desktop, specifically somewhere OTHER than your Dwarf Fortress folder.ģ. Go to and make sure that the option "graphics set only" looks like thisĢ. This is specifically for Windows users, Sorry Mac and Linux users, I'm not well versed enough in those OS to be able to help :( Hey all, I had a PM from someone having a difficult time installing the Phoebus Graphics Set in to the 47.01 update and thought this might be helpful for pretty much everyone to see/hear.
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